From 85b6cb557be635b1ceade1c88307933fa05cd2e0 Mon Sep 17 00:00:00 2001 From: MrFloor Date: Fri, 21 Jan 2022 20:13:29 +0100 Subject: [PATCH] Moved shaders to assets --- shaders/fragment1.glsl | 7 ------- shaders/fragment2.glsl | 7 ------- shaders/vertex1.glsl | 10 ---------- shaders/vertex2.glsl | 6 ------ 4 files changed, 30 deletions(-) delete mode 100644 shaders/fragment1.glsl delete mode 100644 shaders/fragment2.glsl delete mode 100644 shaders/vertex1.glsl delete mode 100644 shaders/vertex2.glsl diff --git a/shaders/fragment1.glsl b/shaders/fragment1.glsl deleted file mode 100644 index 382dc88..0000000 --- a/shaders/fragment1.glsl +++ /dev/null @@ -1,7 +0,0 @@ -#version 330 core -out vec4 FragColor; -in vec3 ourColor; - -void main() { - FragColor = vec4(ourColor , 1.0); -} diff --git a/shaders/fragment2.glsl b/shaders/fragment2.glsl deleted file mode 100644 index 5c61fa0..0000000 --- a/shaders/fragment2.glsl +++ /dev/null @@ -1,7 +0,0 @@ -#version 330 core -out vec4 FragColor; -uniform vec4 Color; - -void main() { - FragColor = Color; -} diff --git a/shaders/vertex1.glsl b/shaders/vertex1.glsl deleted file mode 100644 index 6f5a78a..0000000 --- a/shaders/vertex1.glsl +++ /dev/null @@ -1,10 +0,0 @@ -#version 330 core -layout (location = 0) in vec3 aPos; -layout (location = 1) in vec3 aColor; - -out vec3 ourColor; - -void main() { - gl_Position = vec4(aPos, 1.0); - ourColor = aColor; -} diff --git a/shaders/vertex2.glsl b/shaders/vertex2.glsl deleted file mode 100644 index 6f2e19a..0000000 --- a/shaders/vertex2.glsl +++ /dev/null @@ -1,6 +0,0 @@ -#version 330 -layout (location = 0) in vec3 aPos; - -void main() { - gl_Position = vec4(aPos, 1.0); -}