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__
pushed to
master
at
__/circleshader
2022-07-10 00:38:56 +02:00
cce94bcb3f
Init
__
created branch
master
in
__/circleshader
2022-07-10 00:38:56 +02:00
__
created repository
__/circleshader
2022-07-10 00:37:51 +02:00
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pushed to
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__/OpenGL_experiments
2022-07-10 00:30:44 +02:00
d2d5666aa5
Input changes
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pushed to
main
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__/LorenzAttractor
2022-07-10 00:14:33 +02:00
e4adf675e3
refactoring how Input works
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__/LorenzAttractor
2022-06-09 20:39:44 +02:00
5c5e1a83a6
FUCKING FINALLY
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__/LorenzAttractor
2022-05-27 00:05:58 +02:00
9cf523fb6c
Hehehehe it still doesn't work
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__/OpenGL_experiments
2022-04-18 12:25:51 +02:00
e4ac76be59
Even more so called debugging
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pushed to
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__/LorenzAttractor
2022-04-18 12:25:37 +02:00
0e19ef3610
having fun messin round
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__/LorenzAttractor
2022-04-15 23:52:04 +02:00
570ad74885
Hehe i can feel my sanity diappearing
328945e6fc
*Leaks Memory*
Compare 2 commits »
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pushed to
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__/LorenzAttractor
2022-04-15 18:39:02 +02:00
31820dd7cd
GDB Adventures
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pushed to
master
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__/OpenGL_experiments
2022-04-11 19:00:11 +02:00
3c8ba05952
Ever heard of Buffer Streaming
__
pushed to
master
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__/OpenGL_experiments
2022-04-07 14:58:25 +02:00
2cf5d90727
Are there any changes here
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pushed to
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__/LorenzAttractor
2022-04-06 23:20:06 +02:00
3a32234aee
Let's just call it debugging even tho it has notihing to do with it
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__/LorenzAttractor
2022-04-06 20:25:31 +02:00
993ec8fdb4
Late init
__
created branch
main
in
__/LorenzAttractor
2022-04-06 20:25:31 +02:00
__
created repository
__/LorenzAttractor
2022-04-06 20:24:05 +02:00
__
pushed to
master
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__/OpenGL_experiments
2022-02-01 21:44:30 +01:00
f211508e15
Transformation matrices
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pushed to
master
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__/OpenGL_experiments
2022-01-30 11:38:26 +01:00
cc2801dcc8
Move texture creation to Renderer.c
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pushed to
master
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__/OpenGL_experiments
2022-01-29 21:18:53 +01:00
84b1a9a186
Add linmath.h (GLM alternative)
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