Moved shaders to assets

This commit is contained in:
MrFloor
2022-01-21 20:13:29 +01:00
parent 11791962a9
commit 85b6cb557b
4 changed files with 0 additions and 30 deletions

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@@ -1,7 +0,0 @@
#version 330 core
out vec4 FragColor;
in vec3 ourColor;
void main() {
FragColor = vec4(ourColor , 1.0);
}

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@@ -1,7 +0,0 @@
#version 330 core
out vec4 FragColor;
uniform vec4 Color;
void main() {
FragColor = Color;
}

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@@ -1,10 +0,0 @@
#version 330 core
layout (location = 0) in vec3 aPos;
layout (location = 1) in vec3 aColor;
out vec3 ourColor;
void main() {
gl_Position = vec4(aPos, 1.0);
ourColor = aColor;
}

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@@ -1,6 +0,0 @@
#version 330
layout (location = 0) in vec3 aPos;
void main() {
gl_Position = vec4(aPos, 1.0);
}